Second World Games Aims to Make Actual Good Games with Blockchain Integration

In this episode of Grit Daily Startup Show, host Leonard Kim sat down with Carlos Cameo and Íñigo Cavestany to discuss their company, Second World Games. The two first met during another project focused on Wi-Fi connectivity. At the time, Carlos had a different partner, and Íñigo was an investor, though now the two are working together. Still, it was that earlier success that set the stage for their joint venture into the gaming industry, leading to the establishment of Second World Games.

Unlike many companies in the blockchain gaming space, Second World Games is determined to seamlessly blend enjoyable gaming experiences with the technology. Their approach ensures that the gameplay remains the central focus, with blockchain elements enhancing the experience rather than overshadowing it.

The company’s first significant releases, “Ball Guys: Furry Road” and “Second World: New Era,” exemplify this philosophy. These games showcase familiar gameplay elements that everyone can enjoy, with blockchain functionalities coming second and only being used to improve the games.

While “Ball Guys: Furry Road” offers a hyper-casual racing experience, “Second World: New Era” is a more complex city-building and competitive game that draws inspiration from established hits like Clash of Clans and Clash Royale. Both are designed to entertain while also introducing players to the possibilities of blockchain technology in gaming, including real-time asset ownership and player-driven economies.

“We feel that we are a competitive enough game, experience-wis, against our Web2 competitors, like Clash of Clans and Clash Royale. Plus, we are integrating all the Web3 stack to put players in the center and really be able to provide them with more than having fun in our games, but really turn them into owners and decision makers of our world,” explains Íñigo.

A distinctive feature of Second World Games is its strategy for blockchain integration. The company strives to ensure that its blockchain-powered features are integrated subtly, enhancing the gameplay without requiring players to understand the underlying technology.

The integration of blockchain aims to empower players by providing them with actual ownership of in-game assets, a step that could significantly alter how players interact with mobile games. Second World Games has implemented a token system that rewards players and supports the in-game economy, further tying the game’s success to blockchain technology.

With a solid user base and successful initial offerings, Second World Games plans to continue its expansion in the mobile gaming market. The company’s roadmap includes developing new games that not only entertain but also innovate in how blockchain technology is used in gaming. By focusing on mobile platforms, Second World Games aims to reach the broadest possible audience, leveraging the accessibility of smartphones to introduce more users to blockchain-enhanced gaming.

In the coming years, Second World Games envisions becoming a leading figure in the gaming industry, recognized not just for its blockchain innovations but also for its contributions to mobile gaming as a whole. And the goal goes beyond being a “blockchain gaming company.” They want to be seamlessly integrated into the broader gaming industry, delivering experiences that are indistinguishable in quality and enjoyment from mainstream games.

Grit Daily Startup Show is the award-winning podcast produced by Grit Daily.